## Godot Showcase - Cassette Beasts Source URL:: <https://godotengine.org/article/godot-showcase-cassette-beasts/> We interviewed Jay and Tom from Bytten Studio about Cassette Beasts. ### Highlights > [!quote]+ %%Updated on Wed Nov 01 2023 14:49:56 GMT-0400%% > > Jay: Just make stuff! A lot of online discussion around “getting started in game dev” focuses so much on “what engine to use” or “what genres are popular” when I think the best approach is to simply start making things and not worry about the other stuff. You don’t have to come out of the gate with a professional commercial project (and, in fact, this rarely happens) but the only real way to learn how to make stuff is to start doing it. It’s easier than ever to jump into game development as a hobby - > [!quote]+ %%Updated on Wed Nov 01 2023 14:49:56 GMT-0400%% > > Tom: I’ll give some different advice! It’s an unavoidable truth about the games industry that who you know matters just as much as what you can do. If what you want to do is work on your own indie projects full-time, my advice would be to first spend a few years at other companies building connections, or to partner with someone who is already connected. Good connections can provide opportunities you wouldn’t otherwise get, as well as keep you from making mistakes they’ve already made!